I am a hybrid designer/programmer from KL, Malaysia who also happens to be color blind. I enjoys doodling, developing games and experimenting with a variety of art and design software in my spare time. This is my personal WEBSITE where I dump all my research and progress here.
I was spending a bit of my time on modeling and rendering anime style character during last few weekends and I figure there are a few tricks that are worth sharing. Such as using colour ramp node for material, using edge or face mark to include or exclude freestyle lines.